

You will have six different cars of various performances depending on maximum speed, grip and acceleration, and each model comes in two versions: manual and automatic. The normal mode lets you select the track on which you want to race and the number of laps to complete. You have the choice of different game modes: normal, championship or special. Even on a 486 machine, the game play is surprisingly fast and will make your heart pound twice the normal rate! Of course, it is important to mention that Screamer is no longer a simulation where huge mechs are fighting together as in Iron Assault, but a racing car simulation running at a lightning speed. Screamer to Iron Assault is what Doom was for Wolfenstein! I was therefore quite speechless to see the same developer coming up with such a product only a few months later. Screamer is the second product developed by Graffiti, an Italian developer whose work for Iron Assault, their first release, hasn't been much of a great success.
